TEAM

NOSE: Breathing Rebellion

A very artistic team

Our desire from the beginning was to be able to work with great artists world wide who would add complexity and quality to our project.

Thus, a group of internationally renowned architects, artists and musicians collaborated on the design of the video game. None of this could be done without a technical team that understood us and stepped up to the plate to carry out the creative mindsets.

Video game with funds from the Ministry of Culture of Spain.

Team

Jose Alberto Simón – CEO

Virginia Brun – Illustrator

Jose Manuel Gutiérrez – Programmer

Gonzalo Burgos – 3D Modeller

Bronquio – OST

Paloma Peñarrubia – OST

Rival Consoles – OST

Paul R. Wolff – SFX

Daniel Natoli Rojo – Trailer

Rocio Vega – Marketing

bronquio

One of the best Spanish producers right now. He has composed a large part of our video game’s soundtrack. Hear it, it’s amazing!

Paloma Peñarrubia

Renowned composer of electronic music and film soundtracks. Nominated for a Goya Award for Best Original Song, her compositions are captivating.

Rival Consoles

We used one of his best songs called «Monster» in our video game. He produces under the Erased Tapes Music label. That darkness, tension and expressionism fit perfectly with our villain’s story.

Jose Alberto Simón

Director, screenwrither and level designer. I don’t stop…

Jose Manuel Gutiérrez

Lead Programmer and co-game designer. He has put his all into this project.

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